Documentation on the FGD :

sgtc2_gameplay : 
entity defining the map gameplay: have a look at the "Gameplay_Info_FR.txt" file for more details.

npc_tac_fixed : 
This entity is a NPC equivalent to an anchored defense Tac (to defend a spawn point for instance).
      - Parameter "Team Owner" : sets the team which owns the tac (the team that won't be fired at), it can be either "Tauri team", "Goauld team" or none.
      - Parameter "Damage" : sets the number of health points taken away for each shot on an enemy.
      - Parameter "Reload Time" : sets the reload time between each tac fire.
      - Parameter "Distance" : sets the maximal shooting distance of the tac (for a radius of X Hammer unities).
      - Parameter "Auto Destruction" : allows to self-destruct that tac after X minutes (set to -1 for an unlimited duration).
      - Parameter "Invincible" : makes the tac invincible or not ("Yes" or "No").
See also : test map cta_testmap

info_player_tauri : 
Spawn point of the Tauri team players.
It is adviced to put at least 16 of them per map.

info_player_goa : 
Spawn point of the Goauld team players.
It is adviced to put at least 16 of them per map.

dtgzone_goa :
This brush entity defines the area where the Goauld beacon (of the DTG game mode) can be anchored.
To be used with the "TRIGGER" texture.
See also: test map dtg_testmap

dtgzone_tauri :
This brush entity defines the area where the Tauri beacon (of the DTG game mode) can be anchored.
To be used with the "TRIGGER" texture.
See also: test map dtg_testmap

objective_trigger_filter : 
This brush entity defines the area where the team must be to win the round objective.
To be used with the "TRIGGER" texture
      - Parameter "Team Filtrer" : chooses the team whose objective it is to be in that area. It can be "Tauri team", "Goauld team" or both.
See also : test map obj_testmap1

bfl_objectivepoint_tauri :
This brush entity defines the area where the Tauri team must bring back the artefact.
See also: test mapcta_testmap

bfl_objectivepoint_goa :
This brush entity defines the area where the Goauld team must bring back the artefact.
See also: test map cta_testmap