"vertexlitgeneric"
{
	"$basetexture" "models/weapons/mp5/mp5"
	"$bumpmap" "models/weapons/mp5/mp5_normal"
	"$envmap" "env_cubemap"
	"$normalmapalphaenvmapmask" 1
	"$envmaptint" "[0.16 0.16 0.16]"
	"$surfaceprop" "metal"

	"%keywords" "sgtc2"
	"$model" 1
}


