"VertexLitGeneric"
{
	"$baseTexture" "Models/Weapons/p90/red_dot"
      "$envmapmask" "Models/Weapons/p90/red_dot_spec"
 	"$envmap" "env_cubemap"
	"$envmaptint" "[0.1 0.1 0.1]"
	"$model" 1
	"nomip" 1
	"nolod" 1
}



