"VertexLitGeneric"
{
	"$basetexture" "models/glider/dg_body_color"
	"%keywords" "sgtc2"
	"$bumpmap" "models/glider/dg_body_color_normal"
	"$envmap" "env_cubemap"
	"$normalmapalphaenvmapmask" 1
	"$model" 1
	"$surfaceprop" "metal"
	"$phong" "1"
	"$phongexponent" "30"
	"$phongboost" "50"	
	"$phongfresnelranges"	"[.1 1 3]"
}
