"vertexlitgeneric"
{
	"$baseTexture" "models\l28\tuyau\tuyau_02"
	"$envmapmask" "models\l28\tuyau\tuyau_02"
	"$envmap" "env_cubemap"
	"$envmaptint" "[0.3 0.3 0.3]"
    "$surfaceprop" "metal"
	"%keywords" "sgtc2"
}