"VertexLitGeneric"
{
	"$basetexture" "models\l04\colonnes\frise_302"
	"$bumpmap" "models\l04\colonnes\frise_302_normal"
	"$envmap" "env_cubemap"
	"$normalmapalphaenvmapmask" 1
	"$envmaptint" "[0.05 0.05 0.05]"
	"$surfaceprop" "concrete"
	"%keywords" "sgtc2"
}