"VertexLitGeneric"
{
	"$baseTexture" "models/weapons/v_hand/protection_hand_goa"
	"$bumpMap" "models/weapons/v_hand/protection_hand_goa_normal"
	"$envmap" "env_cubemap"
	"$normalmapalphaenvmapmask" 1
	"$model" 1
	"$phong" "1"
	"$phongexponent" "82"
	"$phongboost" "21"	
	"$phongfresnelranges"	"[.4 0.9 2.7]"
}

