 "VertexLitGeneric" 
{
	"$basetexture" "models/stargate/chev_on"
	"$envmapmask" "models/stargate/specular"
	"$envmap" "env_cubemap"
	"$envmaptint" "[0.2 0.2 0.2]"
	"$selfillum" 1
	"$model" "1"
	"$surfaceprop" "glass"
	"$keyword" "stargate"
}