"vertexlitgeneric"
{
	"$baseTexture" "Models/weapons/smoke/smoke_text_part1"
    "$bumpmap" "Models/weapons/smoke/smoke_text_part1_normal"
		
	"$phong" "1"
	"$phongexponent" "15"
	"$phongboost"	"3"
	"$phongfresnelranges"	"[.2 0.4 2]"
}


