"VertexLitGeneric"
{
	"$baseTexture" "Models/jaffa/SKIN1"
	"%keywords" "sgtc2"
	"$bumpmap" "Models/jaffa/serpent/SKIN1_normal"
	"$envmap" "env_cubemap"
	"$envmaptint" "[0.10 0.10 0.10]"
	"$envmapconstrast" "1"
	"$surfaceprop" "metal"
	"$normalmapalphaenvmapmask" 1
}


