"VertexLitGeneric" 
{
	"$baseTexture" "models\sanctuary\lanterne_ref"
	"$bumpmap" "models\sanctuary\lanterne_normal"
	"$envmap" "env_cubemap"
	"$normalmapalphaenvmapmask" 1
	"$envmaptint" "[0.09 0.09 0.09]"
	"$surfaceprop" "rock"
	"$model" 1
	"%keywords" "sgtc2"
}