"VertexLitGeneric"
{
	"$baseTexture" "models/weapons/sniper/msg90_4"
	"$bumpMap" "models/weapons/sniper/msg90_4_normal"
	"$envmap" "env_cubemap"
	"$normalmapalphaenvmapmask" 1
	"$model" 1
	"$phong" "1"
	"$phongexponent" "20"
	"$phongboost" "5"	
	"$phongfresnelranges"	"[.4 0.9 1.5]"
}
