"LightMappedGeneric" 
{
	"$baseTexture" "sgc\wall_sgc_03"
	"$bumpmap" "sgc\wall_sgc_01_normal"
	"$envmap" "env_cubemap"
	"$normalmapalphaenvmapmask" 1
	"$envmaptint" "[0.05 0.05 0.05]"
	"$surfaceprop" "concrete"
	"%keywords" "sgtc2"
}