"LightmappedGeneric"
{
	"$basetexture" "forest/tc_eggs"
	"$translucent" "1"
	"$bumpmap" "forest/tc_eggs_n"
	"$envmap" "env_cubemap"
	"$normalmapalphaenvmapmask" 1
	"$envmaptint" "[0.7 0.7 0.8]"
	"$surfaceprop" "metal"
	"%keywords" "stargate"
}