"VertexLitGeneric" 
{
	"$basetexture" "models/dhd/touche_on"
	"$bumpMap" "models/dhd/Bouton_normal"
	"$envmap" "env_cubemap"
	"$normalmapalphaenvmapmask" 1
	"halflambert" 1
	"$model" 1
	"$phong" "1"
	"$phongexponent" "45"
	"$phongboost" "5"
	"$phongfresnelranges"	"[.05 0.5 1]"
	"nodecal" 1
"$surfaceprop" "metal"   }
