"LightmappedGeneric"
{
	"$basetexture" "sanctuary/rock_grotte"
	"$surfaceprop" "concrete"
	"$bumpmap" "sanctuary/rock_grotte_normal"
	"$normalmapalphaenvmapmask" 1
	"$envmapcontrast" 1
	"$envmapsaturation" 1
	"$envmaptint" "[ 0.57 0.57 0.57 ]"
	"$envmap" "env_cubemap"
}
